12 Days of Makeup

[ a.e.meth ] - Velvet Lipstick (Brights Pack)[ a.e.meth ] - Velvet Lipstick (Dark Pack)
[ a.e.meth ] - Velvet Lipstick (Fantasy Pack)

Listen, I didn’t get invited to take part of that cool sale on Marketplace with special vendors, and you probably didn’t either. I don’t care. I can make my own sale, you know? Bring the chips and salsa to my own party.

So what do I have? TWELVE DAYS OF MAKEUP.

I put makeup on sale, every single frikkin’ day, for twelve days, and each day that makeup’s 50L. That’s it. BAM isn’t that amazing? Since I started this a little late, these three packs of makeup are on sale for 50L each for both Friday AND Saturday, and plus there’ll be one more makeup pack on sale tomorrow.

I will announce each pack of makeup on Juicybomb until the sale is done. When a makeup goes on sale, grab it then, because there’s only one sale per day! Early bird gets the worm.

All makeup will contain Omega appliers and system tattoos. Good for those of you who just bought those Logo heads, right? Right!

TP to my mainstore to grab the first three packs of makeup. Happy shopping!

LOGO Chloe v5

LOGO Chloe v5

‘Tis the season for free updates! LOGO Chloe v5 update is available and it is fabulous! I have always loved this face and default skin, no applier needed to wear it right out of the box. Of course, you can wear the skin applier of your choice, but I find the default skin very pretty and haven’t found anything that comes this close.

When I first introduced Chloe on my blog and wore it regularly on my blog posts, a lot of readers commented that the face resembled Gogo’s usual SL face, and I would have to agree! I feel ‘me’ in this head, it’s very youthful and the skin just radiates!

Are you as excited by free updates as I am?

What I’m Wearing:

LOGO Chloe v5
Truth Hair – Focus
Teefy – Oversized Cozy Scarf (Plaid)



If you’re like me, you don’t want your SL too perfect. A slight feeling of quirkyness to your online experience is more your style.

So what do you get the girl who wants her virtual world a bit artsy and hand-drawn? Why, the new Gemini skin from [ a.e.meth ], of course!

[ a.e.meth ] - Gemini Skin

The Gemini skin set from [ a.e.meth ] comes with four system skin shades, PLUS an Omega applier hud. All Omega-friendly heads and bodies will be able to wear this skin.

Please try the demo before buying! You can purchase the full package here or at the mainstore for 250L.

A note: The Gemini skin [edit: we tested it on Catwa and it LOOKS GREAT]. It looks amazing on Lelutka but I haven’t received their dev kit yet (they’re slow to distribute and god knows if I’ll even get picked) It favors Logo heads and looks good on Slink.

I will begin porting this skin to the Kemono bodies next. If you wear another mesh head and want me to try and make an applier for that, please let me know in the comments!

Lipsticks and makeup coming up for all heads now. Thanks!


LOGO Alex v3

LOGO Alex v3

Did you know that mesh heads have been around for three years? I blogged about the first LOGO Infinity Chloe mesh head back in November 2012. I’m not surprised that they’ve been around for this long, yet residents were slow to embrace mesh heads due to a number of factors. Prior to the introduction of mesh bodies, appliers for skin were only available for individual body parts. The mesh heads that were available, did not offer kits for skin designers to create appliers, so it lacked mass appeal. With the availability of skin appliers, I started seeing more residents embrace them and the coverage for all things mesh body and mesh heads expanded.

LOGO Alex v3

I embrace mesh heads from brands that delivered pretty faces, yet I find myself always going back to my default SL face. I was able to make the mesh heads ‘me’ but the novelty wore off once I felt that my avatar and photos were indistinguishable from dozens of others in SL. The latest LOGO Alex v3.0 update delivers so much customization (OMEGA tattoo makeups!), that I feel will benefit mesh heads wearers and help set these doll faces apart. You should read about all the new updates, there are too many new awesome features to mention.

LOGO Alex v3

I predict that within a year or two, there will be so many mesh heads (and skin appliers) that it will be impossible to tell that someone is wearing a mesh head, or which brand it came from. For me, the thing that will put one mesh head above another is the efficient scripting and beautiful expressive emotions. My favorite head is from LOGO, due to the dozens of different combinations of expressions that I can create by mixing and matching the eyes and mouth. Other mesh heads have nice features too, but for me, LOGO is definitely the most fun to wear.

For this review, I am wearing the Aria skin applier by Lara Hurley. I haven’t worn Lara skins in a very long time, but mesh heads have definitely gotten me to try brands that I don’t normally wear. I’ve observed that with the recent interest in mesh heads, lots of older skin brands have seen a revived interest in their skins.

For some reason, I wrote a novel today, so let’s end this post with a question that I have for you guys. Do you have a favorite mesh head and skin combination? Let me know in the comments and I will check it out! :)

What I’m Wearing:

LOGO Alex v3 (mesh head)
Lara Hurley – Aria (Pale) skin applier
Truth Hair – Amoret
Tres Blah – Cropped Sweatshirt (White)

The Second Life Art World Isn’t Pushing Hard Enough

Paying It Forward

Listen–we need to talk. You aren’t going to be happy about what I’ve got to say. You probably have your defense ready and that’s great, I’m happy to have this discourse with you, but I would like for you to consider what I’m about to say first.

Yes, I love participating in LEA programs. I can’t praise the idea of allocating sims to artistic endeavors enough. But there’s something going on that I’ve noticed and needs to be addressed. Are you ready? Let’s do this.

There’s way too much self-importance and too little forward thinking in the SL art world. It isn’t groundbreaking enough, and focuses too little on the very culture that makes up this game. It doesn’t warrant the attention it gives itself, and is over-saturated with elements that ignore what the outside art world even celebrates about us.

Second Life is a place of unlimited potential. For a community of creators to miss the train on this again and again is a damn shame. This is a virtual world, where anything is possible, and yet most of the art produced and put on gallery walls are little more than selfies and headshots.

Yes–selfies are a valid point of work. Some artists’ entire careers cover evolving selfies. But this is something our art world is positively bloated with.  When you have an art gallery full of headshots from various artists and this is the best you can present to anyone, you know your industry is in trouble.

Exhibit A: Second Life has missed its own honorary party in the mainstream art and fashion world. When’s the last time anybody pursued some still life shots like this? Or this? That’s a serious callback to SL and our snap-to grids. When’s the last time you saw a virtual body of work like that? This is the kind of aesthetic we’ve seen with vaporwave, with past fashion collections, and nary a fuss was made on the grid about this at all. How? And why? When did we become so blind to what the rest of the world was doing that’s clearly inspired by us?

Exhibit B: Most of what is considered fine art and put on a wall is not fine art. Blogging pictures are great and can still be art, but that’s like visiting a gallery, expecting to see fine art, and seeing a bunch of Annie Leibovitz shots and no paintings. That’s what we have. A lot of Annie Leibovitz and Vogue editorials. Where’s the work commenting on the culture of the game, the administration, making fun of ourselves and talking about how we relate to one another? We can’t call ourselves a proper society until we have art like that.

Exhibit C: The best machinima artists are designers who have never had major participation with a LEA sim, much less the SL art world in general. We need to be trading more notes with each other, and this is one aspect I’m focusing on for the next six weeks to even learn more of myself. Machinima has got to improve, but there are definitely people willing to try that out.

Exhibit D: What’s with the drama? What’s with this? Are you serious? You guys act like thousands of people are going to your shows, because that’s the kind of egos I’m seeing pop up a lot. Tone it down, have a seat, and chill out. Let’s get somewhere better with our overall scene first, and then we can talk about how much bravado we should be sporting.

No, I’m not saying every artist is guilty of these things. But I am saying it’s the majority and it should start to change. Stop and ask yourself–what is this art I’m creating, and why? And then ask how we can push a bit harder to create something more thought-provoking.

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